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Managed Library for Nintendo's Wiimote


In this article, Brian Peek demonstrates how to connect to and use the Nintendo Wiimote from C# and VB.NET. The final output is an easy-to-use managed API for the Wiimote that can be used in any managed application. Brian Peek ASPSOFT, Inc. Difficulty: Intermediate Time Required: 1-3 hours Cost: Less Than $50

Filed under: Tech Bite  |    On : 2007 Mar 14  |  From: Coding4Funs WebLog   | related Posts

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